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Appreciate the feedback and playing our game! There is more we had art for that I didn’t get around to implementing I want to get to at least round things out. I always feel bad if art was made I can’t implement in time, but that is where we really need a well scoped idea. This was probably too much.

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You’re preaching to the choir! Normally I’m solo, in which case I just have less/worse art. This was actually my first jam having artists and I’ve been really struggling with what a good process looks like. My only thought is to really hyper focus initially on getting silhouette/block in shapes so they can make things that are more likely to fit with the gameplay.

Yeah, the parts that I had placeholder/stubbed in worked well to swap out. When I kept it more loose I struggled to keep up once the art started coming in.