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Note: It took some time for me to get back around to finishing comments on the jam games. Pardon the late comment!

I had a lot of fun playing this one! The gameplay alone is very smooth, with a variety of controls and a well-balanced challenge. The only issue was that it was easy to get blindsided by foes coming in and then take instant hits (especially near the level's edge). Otherwise, it was easy to make out everything and figure out how to work around that particular case.

The visual style was also a lot of fun to look at, especially combined with the music & audio. It helped make for not only a colorful arcade game, but also a very well-playing one overall. Thank you for making this! ^.^

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Thank you for your comments! It's never too late.

Ideally, I would have liked to have added an 'incoming off-screen enemy indicator' like in Deathsmiles, and also some logic to mirror waves depending on the player position to avoid spawning enemies directly on top of the player. It was on my radar, but there just wasn't enough time.

Hopefully, I can make even better shmups in the future.