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[LFP] Level Artist / 3D Environment Artist looking for a small-universe indie project

A topic by EmaceArt created 18 hours ago Views: 46 Replies: 2
Viewing posts 1 to 3

Hi!
I’m a level artist / 3D environment artist looking to join a small team working on an indie game with the goal of building a coherent small universe (not just disconnected levels).

Who I am

  • Level artist & 3D modeler focused on environments, modular kits and world-building

  • Main engine: Unity (URP/HDRP), but I’m also open to working in Roblox or Godot if that’s where your project lives

  • Strong experience with stylized / low-poly / mid-poly worlds

  • Worked as world/level artist on “Survival Machine”, a 4-year production released on Steam

Portfolio (ArtStation):
👉 ArtStation - EmacEArt !

Previous work – Survival Machine (level art / world building):
👉 Survival Machine na Steam

What I can do for your project

  • Design, blockout and dress levels based on your game’s mechanics and narrative

  • Create modular environment assets (architecture, props, terrain pieces) ready for Unity (and adaptable to other engines when needed)

  • Build readable, gameplay-focused spaces with mood, lighting and composition in mind

What I’m looking for

  • Small team (solo dev + a few people, or tiny studio)

  • Indie game with clear scope and a shared vision for a small but rich universe

  • PC/console/Steam/itch.io scope, not mobile hyper-casual

If this sounds like a good fit, feel free to reply here or message me directly on itch.io.

We have a playable demo and are well underway with development, if this sounds interesting to you please send me a message on Discord @vikinggoblin Id be happy to show you some ingame footage or give you our first demo

Position is currently voluntary and unpaid, however we are looking for a publisher that will begin in January and have lots of interest so far, so if we receive funding this could turn into a fully paid position / job offer. Of course we cant promise that, should fundng not be acquired the role would be rev share based on contribution.

We have a playable demo and are well underway with development, if this sounds interesting to you please send me a message on Discord @vikinggoblin Id be happy to show you some ingame footage or give you our first demo

Position is currently voluntary and unpaid, however we are looking for a publisher that will begin in January and have lots of interest so far, so if we receive funding this could turn into a fully paid position / job offer. Of course we cant promise that, should fundng not be acquired the role would be rev share based on contribution.

Hi  there! I’m a small indie game developer working on a game project, and I’m looking for a talented graphic designer to join me on this journey. I may not be a big name (yet), but here are three reasons why you should consider teaming up with me:

  1. Right now, we’re just a two-person team. That means your role will be crucial, and your share in the project will be significant. We can absolutely negotiate terms that feel fair and rewarding.
  2. You’ll have full freedom to shape the visual identity of the game, from art style to world-building.
  3. I won’t promise payment yet, but I do promise transparency, respect, and a fair share of future profits. If the game succeeds, you’ll be paid accordingly.

Please reply if you’re interested in helping me, I’d love to share more about the project and hear your ideas.