Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Not gonna lie, $20 seems very steep.

(+1)

It is. But let's make some things clear: 

- I'm broke. I'm tired of begging for support without putting something in people's hands.

- I'm not ripping people off with patreon early access. 

- I'm not kickstarting the game at a $30,000 artwork goal just for an indeterminate development time.

- I know for a fact that incredibly few people donated to OHYAD's Free Twine version.

- I also know for a fact that raising the price later does not work to get more game done or get food into my mouth.

- And I know for a fact that there's games my audience ARE spending more than that money on - over months - with lower standards and way more hustle than mine.

I'm going to be joining sales. I understand the doubts and criticism, but the reason I'm doing this is because I know the other ways do not work for me.

And with that? Name your price. Let's hear it. I'll write it down.

I appreciate the reply and understand your reasoning. However, this is one of the more expensive games on the site at that price. Be honest. Would you pay $20 for it?

As to what a fair price is? I don't know. Honestly, probably less than $15.

Again, I am simply voicing my own opinion. I know you've been in a rough spot for the last several years, and if this sees a boost in sales and helps you get your feet under you and generates revenue for your projects, great. I personally think it's too steep and don't think I'm in the minority with that opinion.

I would, actually. For others, I also have with the similar rationale. I appreciate your understanding. I can only promise that I'll keep going and make it a cut above the rest.