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fards

14
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A member registered Sep 21, 2022

Recent community posts

Nice start! I've got a couple comments/question.

Pathfinding seems like it could use some work. If characters are too close to each other at the end of the day, they just kind of logjam and don't budge.

Does working out with the weight set change dynamic appearance? The treadmill definitely increases model height, but I got characters up to >50 strength and their models seemed to remain the same.

If you accidentally move a vending machine while a character is using it, they freeze for the rest of the game session.

Enjoyed the update! Would it be possible to have gender-specific policies/programs?

I actually enjoy the combat :/

Dragging can get tedious (especially against enemies with high health pools), but I enjoy the mild puzzle/strategy aspects.

Great start! The game has some really interesting ideas, though I'm still trying to figure out some of the mechanics. Also, there are a fair number of typos and whatnot (not that this is a dealbreaker). If you'd like, I'd be happy to go over text files to fix some of them.

Hell yeah, buddy! Always glad to see new content and it is especially refreshing to see a creator that isn't wholly reliant on AI generation.

I appreciate the reply and understand your reasoning. However, this is one of the more expensive games on the site at that price. Be honest. Would you pay $20 for it?

As to what a fair price is? I don't know. Honestly, probably less than $15.

Again, I am simply voicing my own opinion. I know you've been in a rough spot for the last several years, and if this sees a boost in sales and helps you get your feet under you and generates revenue for your projects, great. I personally think it's too steep and don't think I'm in the minority with that opinion.

Not gonna lie, $20 seems very steep.

Don't love charging money for something this early in development.

(3 edits)

August '25 edit: I'm happy to see that Megakub remains semi-active on developing this, so take my comment with a grain of salt. I haven't tried the game myself, but my prior criticism has been proven wrong so far, thankfully.



A word of warning to anyone considering financially supporting this creator.

They have created and abandoned MULTIPLE early versions projects over the last several years without pausing payments to patreon/boosty or transparently notifying supporters that they're no longer working on the game. It's especially annoying because they immediately monetize a .002 release and then just vanish into thin air.

I want to give them the benefit of the doubt and acknowledge that development can be hard, but I'm having a tough time doing so with Megakub.

I agree with the other poster.  As far as I'm aware, you never suspended your patreon throughout that entire time.
To suddenly drop a new project and paywall leaves a pretty bad taste in my mouth.

<3

(1 edit)

So.... just like everyone waiting on the next update for FMG World?
:o

Nah, I'm mostly just fucking with you.
..mostly.

(1 edit)

Adding AI Art to this may be a good way to initially attract people.  Some of which will likely check out  your other paid games.  And, as you say, it's free so there's less of a moral and ethical burden.

Lmao, been waiting for an update to this game since like 2018.  I believe that's before you were born.  Right femboy?