Thank you for the attention to this issue.
- I tried importing the plugin (with all settings on default) to a blank project, and at first it didn't cause any crashes, but it also wasn't showing any bars when inflicting status (like it does in the example project);
- Then, without changing anything in the plugin, I change some parameters in the database system settings (changed party members to only one and battle to time progress (wait);
- After that, the game consistently crashes producing the exact same error, even if I revert the settings back to the original ones.
Some other notes:
- The error never occurs in the Souls Status Bars MZ Demo project;
- Plugin parameters are unchanged, same as the MZ Demo project;
- I'm using the Steam version of MZ