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Thank you for the attention to this issue.

- I tried importing the plugin (with all settings on default) to a blank project, and at first it didn't cause any crashes, but it also wasn't showing any bars when inflicting status (like it does in the example project);
- Then, without changing anything in the plugin, I change some parameters in the database system settings (changed party members to only one and battle to time progress (wait);
- After that, the game consistently crashes producing the exact same error, even if I revert the settings back to the original ones.

Some other notes:
- The error never occurs in the Souls Status Bars MZ Demo project;
- Plugin parameters are unchanged, same as the MZ Demo project;
- I'm using the Steam version of MZ

Thanks for giving us those details. That gives us enough to work off from to replicate the issue. We'll let you know once we have a patch for you ready to test.