Hey,
I noticed a few bugs in the new GameTranslate_0.5.8-alpha.4 update. They all showed up when I used Automatic mode.
1: If some words in the text are a different color—like orange or red—the app often fails to mask or hide them properly. The picture only shows the orange-word issue (I forgot to screenshot the red ones). It sometimes successfully hides the orange words, but sometimes it doesn't. It never hides the red words. You can see the successful and unsuccessful orange word masking in the images for the third bug down below too.
I'm not sure if this particular bug is new to this update, because I've never tested sentences that have different colored words before, or at least I don't remember doing it.
2: The translation text isn't wrapping right compared to the original text; it just outputs the translated sentences in one long line. The area selected for the translation is wide, but I don't think this was a problem before. It doesn't happen a lot yet, but it does show up sometimes.

3: This is the most annoying one. Very often, the translation just slides way off to the right. Sometimes it moves so far off the screen that I can't even read it. It's okay when the text is short, but it's a huge pain when the text is long.
I don't remember if the second and third bugs ever happened before. (Or maybe I just forgot :) )
Thanks.
