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Thank you for sharing your thoughts.
Honestly, I wish I could have had conversations like this with the community sooner.
Often I was unsure of how to proceed with game dev and posts like this are great for encouragement and clarity of purpose.

While I always stayed true to my initial vision and level of quality, I made a lot of mistakes along the way. 
For instance, game progress stalled when I worked on other games to make a career change as a full time game engineer.

My strategy mostly worked.  I learned a lot as a professional game dev and I got MGT back on track and I was delivering a higher quality game.
However, confidence waned and people lost interest.

In no way am I blaming the community.
As you mentioned, it is a familair pattern.  As an NSFW gamer I also felt that frustration.

I am grateful for the experience and the people I met along the way.

Kind regards,

iLEWD