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Not a whole lot, the entire game is 468 MB and uses around 600-800 MB when running.

I'm having problems getting it to even open, are there any specific driver requirements? Like dxvk or vdvk?

The windows versions require either vulkan 1.4 or dx12 support.

The native linux version only supports vulkan 1.4.

Ah yes, that would explain why it wouldn't run. Winlator (an android app for emulating a windows desktop and running .exe programs) doesn't have support for vulkan 1.4 or dx12 yet, only vulkan 1.3 and dx1-11

I guess I'll have to wait till the app gets updated 

Thank you for the info homie

The game can run using opengl but it isn't really supported as the game relies on a bunch of the newer vulkan and dx12 features for some of the shaders. In opengl mode there are a lot of graphical issues but the game should be fully playable.

You can launch the game in opengl mode from the command line / terminal with the "--rendering-device opengl3" flag:
HardStuck.exe --rendering-flag opengl3