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Very fun game, great job! the pick-three roguelite format works well with the early game you've designed that's clearly focused around risk and reward. Some additional design work, such as ensuring the player can't just take it slow and riskless, or that heart can't be 0, would really elevate it, but this is a jam and what you've done for the jam is excellent and impressive.

Had a blast and made it to level 150ish, went infinite!

thank you so much! and yeah very valid feedback, I will definitely consider this