Hello! It is wonderful to hear you are starting your journey in Tinyoji. Playing as a Finch is such a delightful choice—that Keen Observer ability is fantastic for filling up your Keepsake page!
You are interpreting the rules correctly, but let’s walk through it step-by-step to make sure the mechanics (and your story) are flowing perfectly.
Here is the breakdown of your situation:
- The Initial Resolution: You rolled a Setback. You then correctly used the True Grit Focus Action (spending 3 Energy) to turn that Setback into a “Close Call.”
- Result: You gain 1 Keepsake Fragment. The Moment is now considered “Resolved.”
- The Finch Ability: Your Keen Observer ability triggers after the Moment is resolved. This is a special “second look” at the scene. Narratively, even though the task was hard, your sharp eyes noticed something everyone else missed!
- The Reroll: You pick up your dice pool (the 2 Effort and 1 Challenge dice) and roll them again.
- New Result: You mentioned you got a “Plot Twist.” According to the Outcome Table (Page 32), a Plot Twist awards 2 Keepsake Fragments.
The Verdict: Yes, you keep both!
Because the Finch’s ability specifically says it grants an “additional Keepsake chance” and happens “after a Moment is resolved,” it does not cancel out the previous result or reward. It stacks on top of it.
So in your example:
- 1 Fragment (from the True Grit Close Call)
- 2 Fragments (from the Keen Observer Plot Twist)
- = 3 Keepsake Fragments total.
You would mark 3 spots on your tracking sheet (which effectively gives you one full Keepsake immediately!). A Quick Tip for your Journal:
When writing this entry, try to narrate why you found that extra loot.
Example: “I barely managed to fix the fence (The Close Call), but as I was packing up my tools, I noticed a strange glimmer inside the hollow post I just repaired (The Keen Observer roll)…”
Regards, Shimainen.