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We sort of made an RTS too! I appreciate you being transparent on this being a simulation more than anything. Fun to see little units move around

Thanks!

It's mostly to get my head in the game for future jams, and outside productions. Nobody ever really discusses what's going on behind the camera, with strategic and tactical controllers, build orders, and so on... so sometimes ya just gotta do it yourself.

I'll take a look at your game too!