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(+1)

I really enjoyed this and I normally can’t stand platformers. I agree with other folks about it would be nice to include input buffering and coyote time to make the jumps feel a bit more responsive. I actually enjoyed the level design and had fun trying to find the hidden words. It caused me to die a couple of more times when I would go back to try to uncover the words and end up hitting a spike by mistake. I was confused the first time I got squished when a block respawned. Not sure if that was intentional but I would have appreciated it being broadcast a little more. Partly because of the particles and partly because of the color palate I was losing the character a bit if I destroyed lots of blocks at once and never saw myself die till the level reloaded. Overall really nice entry!

I really appreciate this type of practical comment. Thank you so much.

Coyote time for sure but you are also right about the "squish". I think I should have maybe added an outline to the character player or something so it reads better. Hmm, maybe I'll find a way to update it after the rating period is done.

I'm also very happy that you enjoyed the game! I'm not much of a platformer kinda guy but it means a lot that you enjoyed it :) Thank you!