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Polish here is great, shocked it was done in the timeframe of the jam! 

I did have a decent amount of fun with the game on my first few runs, but after that it kinda just felt... Imposible to beat? Imposible to beat without the reverse gravity, really. Probably was just a me thing (considering I mostly play games with controller), so I didn't let it effect my ratings to much.

Sad this game isn't getting more plays, but that is probably due to lack of web build. and considering how the game ran on my machine I don't think a web build would've ran well XD

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Thanks you so much for the feedback and thank you so much for playing!

Yeah, performance isn't great. I probably need to rewrite all the terrain logic in c#... and multithread it just to be safe ('>_<)

Balancing was really rough for this one. This is my fist rogue like and had a lot of trouble trying to strike a balance between there being really strong and rare upgrades while also not making common standard upgrades feel weak. Don't think I quite hit the mark though.