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Chroma Bond

132
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6
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6
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A member registered Jan 24, 2025 · View creator page →

Creator of

Recent community posts

Noted noted, thanks you!

if I were to make an expanded version there's gonna be a few overhauls to how nodes feel and the hit box sizes, really XD That seemed to be a rather common complaint


- Goose

Thanks for playing!

And yea, that seems to be a common sentiment among commenters XD I'll be sure to leave a 2nd reply if that day ever comes 👀


- Goose

Most... So you're saying there's someone I'm yet to beat... What's their time >:)

Pretty interesting game! I love the proto-drone... I wonder if they're sentient...
There were some other gripes I have with the game, but seeing as this is the first game for a few folk on the team as i can see they're excusable!

- Goose

Very charming game! Character controlled pretty well too!

- Goose

Despite my dyslexia, I still enjoyed this game! I kinda folded once words with the length of "frequency" were introduced, but still fun overall!!


- Goose

Thanks a ton! And thanks for the feedback X3c

- Goose

Thanks for playing!
But yea, i do wish I had more time to work and expand on this game. In truth I probably only worked 5 out of 10 days on this game Xp If i were (and I do want to) expand upon this game in the future, I think it'd be more settup based, with some addaption. I'd probably also only reserve connection cutting for some enemies rather than a small chance for all. 
But what makes you feel that way about the cooldowns? I feel they were kinda necessary for balance and stratify, otherwise strong nodes would have to take a lot of MP instead, and that'd be strange to me at least XD

But yea, no problem!I love long replies and feedback ^^ 

- Goose

Big noted! Thanks for the feedback!! ^^

- Goose

I will consider 👀

- Goose

"You're combining a real time mechanic with something that would normally be a puzzle".
Well... Yea, that's kinda the point? XD Those kinda linking puzzle games are overdone and kinda boring imo, so why not at least try and make it action-y.
The game is about real time management and repositioning of nodes

I do agree with you on the indication thing, really wish we had that 

- Goose

Incredible game!! Fun from start to finish!
Not to get into "gamejam scaling", but this is exactly what I'm looking for in a gamejam game. A game with a unique concept that stays it's welcome a perfect amount, but still leaves you wondering about more.
 

- Goose

Cool idea, and decently fun! The voice detection does need some work though XD

- Goose

Maybe up the damage on the crossbow? Felt a little too weak

- Goose

Spiiiiiiiiiin


- Goose

I think I understood that part, but it kinda just felt like I was just... Doing stuff
Maybe (probably) because I'm not the biggest fan of text based games, but it kinda just felt aimless

- Goose

Game

I got scared D:

- Goose

I got stuck in the lake  :(


- Goose

Pretty fun!! I liked getting even more jump boosts and propelling into the sky
Though one complaint I do have is the difference in artstyle between the player and the environment

- Goose

Artstyle is pretty good!
I don't really understand the gameplay, thought

- Goose

Quite charming!

- Goose

The game was WAY to loud upon boot up, the the death audio is also really loud.
The game seemed a bit polished in some areas, but in others it was... Like the platforming, for whatever reason touching anything in the air stops all your momentum and makes you drop like a brick

- Goose

Pretty fun! Music was also pretty shweet

-Goose

Fun! Def my favorite out of the games I've played so far!
The game gave a sorta "creepy" vibe, but not because of the whole "kill everyone" stuff... Just kinda felt wrong, the game itself ! 

- Goose

I enjoyed the art
Though as a dyslexic, this game was incredibly hard to get into 

- Goose

Interesting concept, but rough around most edges. Though there is some potential in the concept

It kinda just felt like walk around and press space.
The final level was especial offensive on that case, and even when I did find the gold thing after forever it was then cumbersome to find the exit. 

- Goose

Honestly this is how i played the game XD, Since you regen stuff [Forcing you out of defend] its at least a little dynamic XD -Dool

Thanks! And thanks for playing!

But yea, I do agree XD

Tbh, I never did consider that! Both testers I had played very differently, so congrats for finding the 3rd way(? XD) 

- Goose

(1 edit)

Also... Took it back >:D
Let's see if you can take it one more time >:3

- Goose

Wow!! Congrats!!
What was your methods? :o


- Goose

I liked it  :3, was  acute little experience - Dool

Aprrantly it goes up with frame rate XD , but we fixed it and it should be playable ! -Dool

3:33:25 timestamp

Thanks, glad you enjoyed! ^^

Fun for a 3 hour game! 

- Goose

I really like the artstyle! I really respect physical media

- Dool

Kept falling off the map o<o
The speed of this unit of a farmer  was wild though

- Goose

AI >:(