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I really liked this one! Gameplay feels a bit like pacman with a cool mechanic twist. On theme, nice art. It was unclear what the black crystals that dropped from warriors were for, and a little more UI for the ability being "ready" would have been appreciate - like a light or something beyond the number/count. I would check the "fullscreen" checkbox in your Edit Game page, as the way it renders now in the browser, it's a touch too tall for me on my 1080p monitors, so having the itch fullscreen button would help there. Overall really nice entry, great work!

Thanks for the suggestion, I have added full-screen option. The crystal served as XP. It was originally designed to let you choose stats when levelling up, see those strange icons? But I ran out of time and changed to implicit stats upgrade. I agree the ability count is hard to notice. The UI was added at the very last minute, sorry for the bad experience. I may keep updating the prototype after the jam, there are a bunch of stuffs I want to add to the game.