I really liked this one! Gameplay feels a bit like pacman with a cool mechanic twist. On theme, nice art. It was unclear what the black crystals that dropped from warriors were for, and a little more UI for the ability being "ready" would have been appreciate - like a light or something beyond the number/count. I would check the "fullscreen" checkbox in your Edit Game page, as the way it renders now in the browser, it's a touch too tall for me on my 1080p monitors, so having the itch fullscreen button would help there. Overall really nice entry, great work!
Viewing post in Lord of Decay jam comments
Thanks for the suggestion, I have added full-screen option. The crystal served as XP. It was originally designed to let you choose stats when levelling up, see those strange icons? But I ran out of time and changed to implicit stats upgrade. I agree the ability count is hard to notice. The UI was added at the very last minute, sorry for the bad experience. I may keep updating the prototype after the jam, there are a bunch of stuffs I want to add to the game.