radical roy is too good for me to catch right now!
a lot of slapstick involved with learning the controls (good slapstick) but my favorite moment was in the level 1 "get it" with floating platforms, i had more than enough time and i knew the platforms were slippery and i should just be jumping from center, but literally every time i jumped to the left i couldnt help myself and tried to jump while running and ran off and ran out of time :p. took me embarrassingly long to figure out how to nod too (though nodding is very cute)
i got to level 3 twice but dropped both runs (later jumps are too arhythmic, otherwise im just bad and will stay bad), i wouldve enjoyed a cutscene in between each level (so i could selfishly get a level select). i also thought it would be natural to potentially score multiple points on early levels once you know what you're doing, cutting them off early seems to mess with game flow a little especially since the tasks are a good deal less frantic than wario ware and it seems like the emotion strived for with the games is care/caution!
ShroomJam 2025 » Entries » Vinegar Duck’s Tubular TV Show of Pain and Suffering ft. GAMES & Radical Roy
Thanks for playing! I'm glad you enjoyed it!
I originally planned for a level selection feature but unfortunately I was running out of time and ended up prioritizing visuals and getting multiple difficulties up. I was only able to get the one cut scene out because drawing was taking too long as well, we originally planned for some more sadly.
I understand what you mean by slippery platformers as I didn't add coyote jump to that player controller, there are like 3 different character controllers so it was a bit hectic to refine all of them.