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(+1)

Cool idea. Right now it is not clear why have two phases. You avoid them as they appear and then it replays the same thing. It seems like a good concept to experiment with further.

The replay phase is a repeat. From my personal perspective as a player, I want the second phase to add another gameplay mechanic, another layer to the game.

Great work on the game!

Thanks for the feedback! I actually agree, the replay phase is a bit lacking.
My vision was to capture something like "YOMIH" or "SUPERHOT", you know? Where you have a "thinking" phase and a "just watch and see cool moves" phase.
But because I couldn't spend too much time developing, I didn't get to adding more polish to that second phase.
Anyway, thanks for playing! I appreciate the feedback.

(+1)

I didn’t know about YOMIH. It looks super cool, thanks for sharing it. I love Superhot and was really hoping to do something with that one day. Such a great game. It is like turn based but broken down into tiny fractions. LOL

Yeah exactly! Turns out replicating those mechanics in a few days is a bit harder than I thought lol