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Thanks a lot for playing.
As for saving I could enable it, I would just wory that people would use it for constant save scumming. Any ideas or suggestions are welcome!

I will add a battle animation speed option in the next patch, that should greatly help improve time saving.

(+1)

I know in RPGMaker VX you can set events to play on load with a plugin though I know this is made with a different version. Looking into things a bit more there is a script command to delete saves in some versions as well. Perhaps you could use an autosave plugin and have loading a save delete the autosave? Generally those use save slot 0. It wouldn't be a perfect fix, players could still load the autosave once, but if it only autosaves at the start of a floor anyone who gets in over their head likely won't be able to escape even with a second chance.

I will take a look into it, there may be something similiar for MV as well. And figure something out. Thanks a lot for the feedback and suggestion!