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This is really gorgeous and the level of polish is amazing. The reflections in the water are especially beautiful. Everything just comes together to create a lovely atmosphere. My minor criticisms are that I didn't realise the camera could move so I thought I couldn't beat the game when I ran out of space so I restarted the game for more efficient tree placement lol. (my fault for missing controls in description) This might be just me but I would like if there were slight constraints to encourage a bit of satisfying strategy in the vein of something like Terra Nil. But I may be trying to apply gameplay to an experience that doesn't really need it because I had a lovely time regardless. I agree with others that it could be a release as it is. Thanks for sharing your game!!

(+1)

Thank you so much for this message, I really appreciate it. You're not the only one that had trouble figuring out you could move the camera, there really was nothing to indicate you could other than the game page.

I had the same feeling about more strict placement, it originally was more like Islanders where you had bonuses and penalties depending on what was adjacent to what you were placing, but it felt off. In the end I went with the super chill just placing things, and I'm very happy with the result. I'm now sketching out what a full release would look like, as I really enjoyed making it and feel like there's potential for more.