Nice clean art, very cute, and the music is pleasing to the ear. More sfx would have made it feel a bit more polished, and would be cool to see mechanics get expanded on more, but other than that a solid game!
hongusdev
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Very delightful! I had been hoping someone might incorporate this kind of snowball rolling mechanic into their game because it's a real life thing that feels so game-y and satisfying. All the sfx and music are spot on in creating the atmosphere, and I love how hands on the snowman customisation is. Thanks for sharing your game!
Thanks for your kind words! I'm so happy to hear it helped you out - gamified focus tools like this have helped me a lot in the past so I'm excited to have been able to give that experience to someone else!
edit: Forgot to add that the music is by @Gruber_music who makes great free-to-use music for Pico-8, in case you wanted to check out any of their other work!
Delightful! The artwork is so cute and appealing and the little squeaky sounds the penguins make are so cute. The animation of the penguins fishing at the ice hole was my favourite. I also really liked the touch of the trails the penguins left behind them in the snow. I would love to see this more fleshed out, because after about 6 penguins there's nothing left for the remaining penguins to work on, and I want to see all my penguins running around lol. I also had a bit of a glitch where the penguins really struggled to pick up pebbles the more houses there were, and some pebbles would become inaccessible. Thanks for sharing your game!
Fun little game, definitely had me laughing a few times lol. Someone needs to deal with the gang of aggressive snowmen terrorising this community. My main criticism is that the pixel art could be a lot more cohesive - for example the igloos look like they belong in a different game to the penguin because of the pixels being different sizes to eachother. Thanks for sharing your game!
As others have said, the transition is very creative, although I literally destroyed every door before realising I had any power to control it lol. A fun and surreal little experience. My main criticism is that I would like to see the fire burning at the end to give a sense of completion to everything. Thanks for sharing your game!!
Lol yes I worried this game might be a hard sell for people who don't have anything in mind they want to focus on. If you manage to get past the first bit of boredom there's a feature in the break section where you can randomise ideas for little jobs you could get done! Anyway thanks for checking it out and glad you like the customisation!
The penguin is so cute and I love the little noises it makes when it jumps. As others have said the movement is quite clunky and difficult, but I liked the physics of the ice floes (even though it was a bit terrifying trying to stay on them lol). I finished with a time of 03:59. Thanks for sharing your game!
Very pretty with a nice ambience and satisfying minigames! My main criticism is that the footstep noise is a bit loud and grating, which takes away from the relaxing feel. I also got stuck in a couple of places - on the ramp up to the little pavilion by the fish pond I got stuck and couldn't move anymore, and when I clicked on options in the menu I couldn't get out of it. Thanks for sharing your game!
This is great - there's stuff that could be fleshed out like background detail or character animation, but all the core stuff is really strong. The movement and controls feel really nice, the sounds and music are spot on, and the main little guy is such a cute design. My best time getting through all checkpoints was 1:10, and I kept wanting to try again. Thanks for sharing your game!
Cute little guy!! I like the underwater ambience, but could use some more sound cues. I found it hard to tell if I'd successfully eaten a fish or not so a little munchy noise would be good. Similarly, would be good to have some sounds that warn you that you're getting dangerously hungry/low on air. Thanks for sharing your game!
An interesting game! The snowman shrinking was a fun feature, made me a bit stressed out lol. My main criticisms are that I would like to be able to move a little faster, and some of the enemies would fall off their platforms - I don't know if this is intentional or a glitch. Thanks for sharing your game!
I love the ambience and art on this. I was initially going to suggest more music, but I ended up really liking the smaller bursts of music breaking the silence. It was really effective! I did get stuck as to what to do, so I didn't finish it, and I also found the timed bit with hitting the spacebar very difficult to time lol, it took me maybe 30 tries. So those are my minor criticisms. Big congrats on your first game!
Really gorgeous art, and love the progressively uneasy atmosphere lol. I found the pumpkin mini game quite hard, I played through twice and could only ever get the eyes right consistently. Uncovering the plot was good fun. As others have said the level of polish is crazy! Thanks for sharing your game!!
I really love the art of this and the intro scene was great!! It's super cute. Regrettably my mama did not make it. I found the repetitive clicking a bit rough, and I didn't even realise the spell building was a mechanic until looking at this comment section, so a tutorial could be helpful to give more pointers. Thanks for sharing your game!!
Maybe I've just had a tiring week but this is so absorbing and relaxing! As many others have said the autoclicker is a godsend and it's also really nice to leave on in the background while doing other tasks. The little grannies are so cute that I almost forget that I'm ruling over them with an iron fist lol. I can imagine a full release of something like this being really popular, especially if it incorporated some kind of pomodoro timer so people can use it as a concentration aid. Thanks for sharing your game! edit: I want to add after playing a bit longer that I don't love the ability to skip time, I feel like it makes the experience lose some of it's cosyness and just feel like a numbers game, so that's my one major criticism.
Very beautiful audio and visuals in this one! I like seeing the different weather conditions, and collecting all the little ingredients is satisfying, but would love to see a bit more gameplay depth. As I think others have suggested, it would be nice if the potion-making aspect was expanded on so it feels like the game gets tied up in a satisfying way. Thanks for sharing your project!
This game is one of the most visually beautiful I've seen on this jam, I love the art and the character designs, and the opening comic is really cool. However, same as others I found it way too difficult and I didn't manage to get past the snail. I did like how the snail telegraphed it's direction by facing the way it was about to go, but I still really struggled to land hits on it without getting hurt myself. Thanks for sharing your game!
I really love the character sprites and the art style! However I found the fishing too confusing and I didn't manage to catch any succesfully - wasn't sure what the noise I was meant to be listening out for was? I also love the little band stage and the idea of being able to kind of customise your own backing music for playing the game. I had some issues with the sounds being very crackly and unpleasant to listen to, but I haven't seen anyone else mention this so it might be a problem at my end. Thanks for sharing your game!
This looks lovely and is right up my alley because I find long drives very relaxing. Main crit is it's way too easy to fall off the world, especially when reversing. I kept missing the turn, reversing slightly and then falling off the world (I'm assuming the world is being deleted behind me but it's perhaps disappearing a bit fast). The experience of being in a car plummeting through starry space also kind of rules though so I can't complain. I love having the cat in the car, audio-wise it would also be really fun having radio stations you could switch between with different chill music. Would definitely love to play a more developed version of this concept. Thanks for sharing your project!
I really liked this one, a big fan of the kind of cute but also eerie surreal energy lol. The music is very strange (in a good way), and I love this interpretation of the dialogue being incomprehensible. Similar to some other commenters I had trouble with the chase. I did get to the end but the second section of the chase nearly made me give up. Some glitches I experienced were that the monster got stuck in a wall or behind boxes a couple of times. (I went back to get him 🙂) And in the menu the UI noises played continuously when I selected something, creating a kind of white noise. A unique and interesting experience overall! I chose leaf!!! Thanks for sharing your project!
This is really gorgeous and the level of polish is amazing. The reflections in the water are especially beautiful. Everything just comes together to create a lovely atmosphere. My minor criticisms are that I didn't realise the camera could move so I thought I couldn't beat the game when I ran out of space so I restarted the game for more efficient tree placement lol. (my fault for missing controls in description) This might be just me but I would like if there were slight constraints to encourage a bit of satisfying strategy in the vein of something like Terra Nil. But I may be trying to apply gameplay to an experience that doesn't really need it because I had a lovely time regardless. I agree with others that it could be a release as it is. Thanks for sharing your game!!

