Art is top tier and I love the whole premise. It was fun experimenting and creating different kinds of bouquets, and exciting when you had the right one for a customer. Would love to see this with more polish, especially sound effects and a font that fits better with the artwork. Main issue as others have mentioned is that interacting with the flowers is quite laborious, pulling them out of the vases, slowly rotating them etc. This is the main thing that put me off playing for longer, so if you made that aspect simpler it would be a big improvement. Thanks for sharing your game!
hongusdev
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Lovely artwork but struggled to play - I was able to make things but not sure how to hand them to the customer? I would drag the goods to the customer but then they would just drop down into the ingredients and I wouldn't be able to pick them up anymore. I also think there was meant to be more of a timer of the customer becoming frustrated, but it never seemed to go down for me, and the music would also stop after a few mins of play. I would love to see this with some of the issues ironed out because it gives such a nostalgic feeling, reminds me a lot of old cooking flash games. Thanks for sharing your game!
Love the whole premise and vibe of this, and the caterpillar is so cute, but it definitely needs more of a tutorial. I didn't manage to make anything happen while playing with different combos for about 25 minutes and then something happened by itself when I left the room to get something lol. I also think one of the entries in the book is mixed up? The entry for the common butterfly is the same as one of the other butterflies in the book. Anyway I would love to see this develop further because the art and vibes are excellent. Thanks for sharing your game!
Omg the frog is THROWING IT BACK!!! In all seriousness this is very cute and I love all the animal instrument designs. I agree with a previous comment that mentions that the animations could sync better with the instrument rhythms because by the end I wasn't super sure what was coming from what creature. Overall very fun, thanks for sharing your game!!
Good fun, I didn't have a second player so I just played alone to get a feel for it but it was still chill and enjoyable! The visuals are really pleasant and gentle, it's easy to control, just very solid! I was also very tickled by the fact that once the watering can is empty you just throw it and watch it shatter lol. My main critique is that some of the UI noises are very quiet. Initially I thought there wasn't a noise for when you put produce in the boxes, but I think I can just about hear it? Making that clearer would definitely make the experience more satisfying. Thanks for sharing your game!
Lovely artwork, the little guy is so cute and I loved the combo of the flat watercolour style with the 3d parallaxing. The gameplay and navigation wasn't very intuitive so I didn't get very far with the tea making aspect. I think more feedback from the game would be helpful, as when I clicked to give Wally the tea nothing happened. From reading comments here it seems you were meant to give Wally a specific tea, but I didn't really pick up on that. Otherwise I do love the concept of this and would love to see it developed more. Thanks for sharing your game!
Really love the creepy inscrutable vibe of this, and the dreamlike visuals. As others have said some guidance would be helpful as it's very difficult to find people, and a bit more variety in the environment would also be nice (although maybe that would take away from the purgatory-like feel). I did manage to complete it. Thanks for sharing your game!
This was fun and I love the idea of flower-based tower defense, but I never got a strong sense of the synergies between the plants. It would be nice if you could be reminded more of the plants' attributes when you hover over them because I found it difficult to keep track of. As another smaller critique the UI feels like it doesn't really match the theme of flowers, especially the shop has a more cyber aesthetic going on. I do really like how all the plants look like they're dancing to the music, it's very cute. Thanks for sharing your game!
Super addictive, ended up playing this for a couple of hours! It's very satisfying and the art is lovely, the little bulgy animations are so cute and the halftones give it a distinctive look. I would have appreciated some kind of in-game tutorial as even after reading the description there were certain things like the dancing mechanic that I never really fully understood. Fantastic work anyway, thanks for sharing your game!
Hey, another sheep-based game with weird vibes! I'm obsessed with the weirdness and chaos of this lol. I managed to get the octopus looking thing(?), the sausage(?) and the refrigerator(?), I'm assuming this means I won. The art style is very appealing, I love the neon highlights on the sheep. I would like if it was easier to save the sheep that you wanted to continue breeding with, but seeing all of them tumble into the pit of death is also an experience. Thanks for sharing your game!
Fun, cute, lovely art! A bit fiddly to interact with but that probably comes with the territory aha. I feel like there could be more of a link with the spring theme, and I would love to see more variety of options for customisation (maybe the ability to unlock stuff?), but great job other than that. Thanks for sharing your game! Here is my terrarium:

Cute but maybe too challenging! I like the idea of the eggs glowing based on how close you are, but it was very subtle and quite difficult to see, especially with the changing backgrounds. The art is definitely the star of the show - the main character sprite is especially cute, I love all the bigger illustrations, and the eggs having unique designs is a great touch. Thanks for sharing your game!
Very lovely art as others have said! I found the gameplay a bit confusing though, so some in-game tutorials would be helpful! I also think the UI could be a bit clearer as the change in colour to show that an icon has been selected is very subtle and hard to see (on my screen anyway). Thanks for sharing your game!
Really gorgeous art, and it's nice how whatever you add to the bouquets, they still look pretty and cohesive. The atmosphere is really soothing. I would like if there were more UI sounds, little swishy noises when you add flowers to the bouquet would make it feel extra satisfying. I also ran into a bug several times where I wouldn't be allowed to add the filler flowers, so I got stuck and needed to restart the game. Great job overall though, thanks for sharing your game!
The art is really cute in this! I loved the different animal photos, especially the kelpie is very unique. I walked around for quite a while though and I couldn't find the frog or the boar at all lol. I think a bit more audio would go a long way, and also slightly less plants? The plant sprites are nice in themselves but the environment feels cluttered and overwhelming in places. Thanks for sharing your game!
I like the concept of this but I found playing it quite difficult and confusing. Maybe could work well to start with a smaller area and less bugs at once so that the player can learn? Art-wise I feel like the insects could have stood out more from the background, the aphids especially are hard to see. Same goes for the text, the colours can be quite difficult to see against the green background. I am a bit obsessed with the bumble bee's cute face though. Thanks for sharing your game!
This is a super interesting and unique concept for a game! My main critique is that it felt a bit overwhelming and confusing, especially because without you doing anything there's about five character interactions in a row straight away. I think it would be good if there was an introduction with just a few of the characters, then more got added as the game went on. That way the player could ease into it and understand the mechanics more. This is really cool though, and I'd love to see it developed further. Thanks for sharing your game!
I had some similar issues to others with the browser and downloaded versions being sized weirdly, but loved what I saw! The art is excellent and so appealing, and I loved the fun touches like the fish descriptions. The bubble popping mechanic felt very satisfying, I kinda got disappointed when the fish appeared because I wanted to keep popping bubbles for longer ahaha. Thanks for sharing your game!
The mechanic of having to balance the different amounts was interesting, and the bee is super cute! As others have said the bee is difficult to control, it gains momentum very rapidly and feels heavy when you try to change direction. If the bee felt nicer to control then it would improve the game feel a lot. Thanks for sharing your game!
Really gorgeous atmosphere and high polish as others have said! It was nice to see all the life and movement going on in the world, the animals are so cute. I do wish there was a bit more interactivity rather than just the flowers, as I found it a little repetitive and didn't feel much need to continue after completing the second level. Thanks for sharing your game!
I'm really excited that it gave you chills! I was going for a strange little creepy game so I'm glad that came across. I also felt bad for the lamb because I've been sending it to it's doom for the past few days to check that the game over animations were working :') Unfortunately there isn't a good ending, I did want to add one but it wasn't possible in the time, sorry little lamb. And I'm sorry that the game wasn't german friendly! Anyway thanks so much for checking it out!
Hey, thanks for leaving such a thoughtful comment! I'm glad you enjoyed it enough to keep trying for a higher score, and that you appreciated the details. Yes it's true that the main links to the spring theme are the lamb itself, plus the 'enemy' being flower-based, so perhaps I could have done more to incorporate the spring idea. Thanks for checking it out! (the lamb probably isn't okay sorry)
This looks really cute! I think my main feedback would be:
- More variety, especially with facial features, ability to have different expressions, plus some afro hair options
- The Details category should be in the Body section of the creator rather than clothes.
- The music feels strange and kind of puts me on edge a bit? But I'm not knowledgeable about music so I couldn't tell you why lol.
Colour stuff:
- Perhaps more of a medium colour for the character background (or the ability to change the background colour) as with darker hair or skin the character can get lost in the background a bit.
- All the skin colours look a bit oversaturated. I think maybe the bright pink shading on the lightest skin contributes to this because the shading colour clashes oddly with the more yellow/orange tone of the skin. Similarly on the middle skin colour, the bright pink/red shading stands out on the shadow under the chin as being the deepest, most saturated colour in the whole character and only looks cohesive if you have a character with pink hair and/or eyes.
- The shine highlight colour on the brown hair is way higher contrast than all the other hair colours. So bringing it more in line with the soft highlights on the other hair could be more cohesive (This is a very small nitpicky thing though)
Looking forward to seeing this develop!
Very fun little game, reminded me of some similar puzzles in the professor layton games so it made me quite nostalgic! And the bonus snowman editor is so cute! I noticed another comment suggesting that the snow should lock to the grid and I definitely agree since I had some issues with the character getting stuck in strange spots. I think I'd also prefer a slightly faster slide speed just because it felt like quite a bit of the playtime was just waiting for the character to arrive. Thanks for sharing your game!
Hey, thanks so much for checking it out!
I kind of anticipated that the majority of people wouldn't be able to fully engage with the timer during the voting period. That's why I made the timer 10 minutes (rather than a typical 25 minute pomodoro) and also put one of the snowpal customisations right at the beginning for people to quickly get an idea of what the game is like. So I really appreciate that you gave it as much time as you did!
I'm flattered that you're thinking to continue with it, and it's good to know that someone will get to enjoy the unlockable items that take more than an hour to reach ahaha. Anyway, thanks again!
Fun little game, quite addictive and stressful lol. The furthest I managed to get was round 5, it gets very difficult very fast. It's quite hard to aim at the right snowman when they're all crowding you so that was usually how I lost, but I guess that's the incentive to deal with them all as fast as possible. Thanks for sharing your game!
Hard to fault this one, the gameplay is simple but really fun to master and the art is beautiful. I love the attention to detail, like how the shading and colours of the frog change when it's standing right by a fire. Wanting to get a better time gave me brain worms and I ended up playing it like 10 times lol. Anyway, amazing work, thanks for sharing your game!



