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this is a serious contender, a game where the main mechanic is "empathy". Really like the gameplay metaphors of "using people as a key" to success, sometimes pushing them down in the process.

Also, really good on the technical side, it all feels really "juicy" and stylish. The npc interactions with each other felt really organical and natural, seems to have a lot of potential for a bigger game.

There is some room for improvement, like some frustrating platforming sections, or a visual feedback for when you can swap places with another npc, but overall, really cool game