Good job on the effort! I really like the art style. If you plan to continue this idea, maybe try adding a twist instead of relying purely on RNG for the Rock/Paper/Scissors outcome.
Funny enough, I had a similar idea in a previous jam hahaha my twist was that enemies moved differently, and it was up to the player to figure out whether they were about to use R, P, or S.
You’ve got a solid starting point here!
heres my take on RPS game https://gd.games/rayatencio/jangkeno-reaper