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Ah, interesting because when SETTING a trap, if your INT is higher than 290 it treats it as 290.  Explicitly.  Apparently this was part of the standard Booby Trap when I created it, and at some point I decided to remove that restriction, so remmed it out.  But it's not remmed out in the trap setting portion.  I'll make it so, now.  That's a super obscure oversight bug!  You had only a 1 in 30 chance of detecting it with your INT being what it was, and no chance of ever detecting it if your INT was less than 300.  Thank you!

Okay lol, I knew there was something wrong. Having just a 1% chance of avoiding it was a bit weird.