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Dumb Cybernetics's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #86 | 3.083 | 3.083 |
| Originality & Innovation | #98 | 3.083 | 3.083 |
| Graphics | #112 | 3.083 | 3.083 |
| Overall | #114 | 2.917 | 2.917 |
| Audio | #129 | 2.667 | 2.667 |
| Fun & Game Design | #160 | 2.667 | 2.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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https://gd.games/ansel_games/dumb-cybernetics
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Comments
My rating: 3:4:4:4:4 (the 3 is for Fun & Game Design)
I liked the different types of enemies you added.
Cool concept
Takes a while to understand what’s going on but it’s fun to play. I know that a description is a great place to give out instructions and controls, but having it in the game as well is a massive help. Other than that, good game, great job!
Thanks. I'll add an in-game tutorial after the jam.
I liked the animation and sound. I was a bit confused on E and C. I wasn't sure how to capture bots or what to do with them. Maybe an outline effect color could help identify the enemy. But, the main character looks cool and I like the vibe of the game.
E - is to return the bot to his cell (that's when you are over the gate)
C - is to capture the bots and you've to then return
Thanks. Most of the controls are on the top left.
Interesting
I liked how it looked and played, but the gameplay was a bit unclear.
Thanks. The goal of the game is to ensure the robots are always in their cells. Could you try playing it again with this in mind?
I honestly didn’t understand what I was supposed to do. I tried experimenting, but I couldn’t make any progress:(
Seems I have to rework the page explanation. The game is about ensuring the Robots are always in their cells on or before 3AM. You have to take control and remain calm at all times. Do you understand now? Could you try again?
Oh yes, now I get it! It’s really well done. The real challenge is definitely managing all the entities — great use of the theme there.
Thanks.