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I'm playing on a Steam Deck, launching through ProtonTricks Launcher. Generally the only time I see performance issues like this is with indie Unreal games.

Regarding the controls, as I mentioned the camera controls didn't work at first and just randomly started working after encountering the first enemy. Camera sensitivity was a bit too high for me as well. Whenever possible, you should have things like that be adjustable.

I recall the combat controls used some of the same buttons as non-combat, W and E. So imagine I wanted to map those to a gamepad, those same redundancies would be present there.
 

Ah then I'd imagine its some compatibility issues. I didn't make controls for controller type inputs so that's probably another reason why things aren't working as they should (I don't personally have a controller so I don't bother).