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(+3)

I REALLY liked this one.  I wasn't expecting "ghost qvc", extremely creative.  

You aced the concept and the interactivity, the tutorial was stellar and well explained, and voice acting is always impressive in a jam.  I actually got a bit spooked when ghostly things started happening

these arent really downsides because honestly I think for a jam this was solid but: 

  • I thought putting things  down was confusing a bit ( i dont think the tutorial called out placing things with e)
  • After the first gamesphere round I kind of.. lost interest? The ghost wasn't really interacting with my cameras so the "challenge" dissipated

overall though, this feels like a really interesting "streamer bait" game in its infancy stages, I can picture a "bigger" version with audio/video playback for the user and more paranormal entities. Great work. 

(+1)

Thank you for the comments, we're so happy you enjoyed it <3

  • Placement was definitely not tutorialised or polished, sorry. It would be a definite focus area, since the game would benefit from letting you create a specific scene for the cameras.
  • We went for 3 missions initially, and the last two missions were very much just a "can we make some more fun things with what we've already got?", crammed in on the last half-day. That's why the voice line is just "Next up, we have..."
(+1)

totally makes sense, you did an awesome job be proud!!