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(-7)

Yes, that's my intention. But getting into this discussion, have you ever stopped to think that even when we're not talking about AI, people, even great artists, create artistic works or art styles by being inspired by or learning techniques created by others who came before or who learned them before? Why is it so wrong for a machine to do the same?

And if you know how generative AI works, you'll understand that it doesn't simply copy and paste parts of existing images when creating a new one, but calculates and learns patterns, as humans normally do as well, but in a more limited way, prioritizing aspect over logic.

And let's observe that even if that were the case, "Collage" is also considered art.

I understand very well the frustration some people have about AI, or the fact that they don't like that people who don't know how to illustrate can also create something artistic (after all, those 10,000 people who played my game would never have had the chance to experience it if generative AI didn't exist). You can choose not to use it if you don't like it, and that's fine! But I can't understand this obsession with wanting to prohibit and demonize those who choose to use it honestly, especially in my case, where I usually generate the images and then spend 1 to 2 whole days just editing them in Photoshop to get them the way I want them for the game.

I'm not Activision or Ubisoft, you understand?

I don't want to cause a fuss or a fight, I just wanted to share my perspective on it, I hope you understand.

(+2)(-1)

Hi! so, the difference is that when an artist take inspiration they study and change it to make it their own. When a machine makes this "art" you are blatantly and unapologetically stealing. The artists used to make AI models do not consent to their art to be taken, cut up and pasted into a multi machine made Frankenstein. If you can't hire artists, if you cant do it yourself, if you cant find volunteers then you don't get to make a game. And if you still want to, learn how to draw. Build a skill, swim or sink. I make comics, I draw them myself so I get to make comics. I illustrate so I get to make stills and backgrounds for games. 

Ai is a weak mans response. Make a game not built on theft and then get back to me. If you can give me the @ of every artist your ai model pulled from, their "inspiration" and their consent to you ripping their years of built skill to shreds for souless porn then I will eat my words.

ConcernedApe wasnt an artist before he created Stardew Valley and yet he built the base game by himself while working a full time job because he had the drive of the human spirit and the will of the universe in his hands and because of his hard work his game will be talked about for decades. You are not a Triple A studio but you are also human, have some shame and build a skill instead of being lazy and stealing from others. Because why create a good game when you can artificially drive up the demand for fresh water and electricity while unethically stealing from other people in the name of being lazy while I hold the funds to pop over to vgen and support someone for REAL art. 

go on, ai generate a response to this, I know you're gonna. 

(-3)

Art is art. Art has always been free, art has always been about self-expression, about creating something you love, whether it's beautiful, ugly, good, bad, intense, gentle, basic, complex, or whatever you decide to use to compose your work.

Just because a machine is helping me do this doesn't take away my right to create it. As I said before, even though the machine does help me in the visual creation of my game, I always modify it in Photoshop for hours and even days to get it exactly as I envisioned it. Isn't that enough expression for you?

I express myself whenever I create, and there's a lot of me in every part of my game, and anyone can see that if they play it a little, from subtle dialogues to entire character traits, but none of this came from nothing.

To create all this, I based myself on various games, anime, series, books, comics, manga, artists, writers, and so on. Is that wrong in any way? Nothing is truly created, everything is transformed, and that's okay! If it weren't for inspiration, we wouldn't have incredible things like Dragon Ball, which is entirely based on Chinese folklore, or even the most popular Disney films, which were inspired by the works of the Brothers Grimm.

What I mean is that art can be everything and nothing at the same time, and that's why artistic freedom is so beautiful.

For you to come here and tell me that I SHOULDN'T exercise my freedom to express myself artistically is simply... I can't think of another word besides selfish.

No artist needs permission for another to be inspired by them.

I don't need permission to create my own work.

Art is free. If the person isn't hurting anyone or going against morality to do so, then there's no problem with them exercising their artistic freedom. Now, if you don't like it, I'm sorry, but it's impossible to please everyone. The most sensible thing is for you to withdraw. Thank you for sharing your perspective on how I create my work, but it's not for you.

(+1)

Dude, you weren't inspired with your "art". 

You stole it. 

AI Art is theft, period. 

ANd if you're talking about "going against moratlity" think about the environmental impact that a single AI server makes. The carbon emissions  alone are ridiculous. 

Now, let's talk about your examples given. 

Dragon Ball. Yes, it's inspired heavily from Chinese Folklore, but the characters are drown entirely from nothing. The designs of the characters within were loosely inspired by Sun Wu-kong with references to Jackie Chan. But Toriyama-San brought the character to life entirely of his own hand, and frankly for you to seemingly compare yourself to a genuine genius and massively influential person like Toriyama-san is incredibly telling. 

Disney  Films. Yeah, the stories themselves were based either around myth, regional folklore or previously existing works of art (i.e. Lion King is just Hamlet with less inc*st) But the designs of Simba, Scar, Mufasa, Beast, Cruella DeVil, Minister Frollo, Jafar and so many others were from artists who poured passion, time and love into their work. In some cases, when using pre-existing material didn't entirely exist outside of *very* old "ideas" of what some things looked like, they were created by pure imagination. Look at Phil, in Hercules. There were 27 different designs during production and part of those were imagining Danny DeVito as the character while in the booth recording lines and a similar mindset was used for Hades, which was influenced by sketches *made from nothing* and James Wood's mannerisms in the recording booth. 


Anyone can make art and neither of us are telling you that you cannot make art. But AI "art" is nothing more than theft of ideas. It takes the soul and the love and the life out of the end product and leaves it nothing more than a easily identifiable imitation of someone else's work. 

Put the work in, mate. Make the assets yourself or hire someone to do so and your product will improve dramatically AND your audience will be able to tell that you genuinely care not only for your product but for the time of the player audience. 

(+1)(-2)

At no point did I say that I don't value human art, nor that I PREFER AI art over art made by people. I clearly stated this on my game's page and a message appears every time my game is opened stating this. But I'll repeat, I DO intend to replace the graphic assets of my game with hand-drawn art by an artist, and I'm already in talks with one about it.

I use AI out of necessity, and it has helped me immensely to tell my story in some way, even without the capacity to do so myself. I wouldn't have been able to afford to pay someone to draw for me if it weren't for that.

Unfortunately, there's nothing I can say. You, who are mortally opposed to AI and simply believe it should be destroyed at all costs, will never let go and understand how it really works. It's not just copy and paste, or that it simply takes pieces of images and puts them together like a collage to make an image like a psychopath. In reality, there's a complex algorithm that learns patterns, just like a person, trains those patterns, and generates new works using those patterns only as inspiration for what comes next. It's like a mind, but one that literally only exists to make images.

Unfortunately, this issue of AI in the world we live in today is something that won't be resolved overnight. But if you believe in what you're saying, then fight for it; you have complete freedom to exercise that position. But stop treating me like a villain or a criminal for minding my business.

Be patient. I'm doing the best I can.