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Dude, you weren't inspired with your "art". 

You stole it. 

AI Art is theft, period. 

ANd if you're talking about "going against moratlity" think about the environmental impact that a single AI server makes. The carbon emissions  alone are ridiculous. 

Now, let's talk about your examples given. 

Dragon Ball. Yes, it's inspired heavily from Chinese Folklore, but the characters are drown entirely from nothing. The designs of the characters within were loosely inspired by Sun Wu-kong with references to Jackie Chan. But Toriyama-San brought the character to life entirely of his own hand, and frankly for you to seemingly compare yourself to a genuine genius and massively influential person like Toriyama-san is incredibly telling. 

Disney  Films. Yeah, the stories themselves were based either around myth, regional folklore or previously existing works of art (i.e. Lion King is just Hamlet with less inc*st) But the designs of Simba, Scar, Mufasa, Beast, Cruella DeVil, Minister Frollo, Jafar and so many others were from artists who poured passion, time and love into their work. In some cases, when using pre-existing material didn't entirely exist outside of *very* old "ideas" of what some things looked like, they were created by pure imagination. Look at Phil, in Hercules. There were 27 different designs during production and part of those were imagining Danny DeVito as the character while in the booth recording lines and a similar mindset was used for Hades, which was influenced by sketches *made from nothing* and James Wood's mannerisms in the recording booth. 


Anyone can make art and neither of us are telling you that you cannot make art. But AI "art" is nothing more than theft of ideas. It takes the soul and the love and the life out of the end product and leaves it nothing more than a easily identifiable imitation of someone else's work. 

Put the work in, mate. Make the assets yourself or hire someone to do so and your product will improve dramatically AND your audience will be able to tell that you genuinely care not only for your product but for the time of the player audience. 

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At no point did I say that I don't value human art, nor that I PREFER AI art over art made by people. I clearly stated this on my game's page and a message appears every time my game is opened stating this. But I'll repeat, I DO intend to replace the graphic assets of my game with hand-drawn art by an artist, and I'm already in talks with one about it.

I use AI out of necessity, and it has helped me immensely to tell my story in some way, even without the capacity to do so myself. I wouldn't have been able to afford to pay someone to draw for me if it weren't for that.

Unfortunately, there's nothing I can say. You, who are mortally opposed to AI and simply believe it should be destroyed at all costs, will never let go and understand how it really works. It's not just copy and paste, or that it simply takes pieces of images and puts them together like a collage to make an image like a psychopath. In reality, there's a complex algorithm that learns patterns, just like a person, trains those patterns, and generates new works using those patterns only as inspiration for what comes next. It's like a mind, but one that literally only exists to make images.

Unfortunately, this issue of AI in the world we live in today is something that won't be resolved overnight. But if you believe in what you're saying, then fight for it; you have complete freedom to exercise that position. But stop treating me like a villain or a criminal for minding my business.

Be patient. I'm doing the best I can.