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Hi Alex, The game looks decent in its early stage and i can see potential. i would suggest a couple things. Increasing the boundary in which the camera moves with the player. Right now, it's like taking a leap of faith because the player has to be extremely close before they see anything else further in viewport. Additionally, since there's the mechanic of low gravity but plenty of platforms, I would recommend increasing the speed of the 8-balls flying across the screen. The player's horizontal movement seems very forgiving so dodging mid-air could be exciting and would add a nice risk factor to the game as well.