Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

This is neat! Big fan of the CRT shader.

I didn’t understand for much too long that I had to press BUG! to progress - it IS in the instructions, so it’s on me, but would be worth including in-game since everything else is very clear and intuitive.

Some brief respite between movements would also be nice, I was starting to get some hand cramps with how much you’re asked to quickly move and click the mouse precisely.

(+1)

Thanks, as soon as I figure out a performant way to do properly filtered down sampling at any scale, I'll probably release this CRT shader. Keep an eye on mastodon. :)


And yeah, those two pain points seem to be our blind spot from play testing. I regret not having it flash or choreographing the movements more. Hopefully we can update it post jam.