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Cool game! I like the MacGuffin idea. The art is neat, but rocks look like physical objects. I tried to hide behind them and "died". Also, sometimes I couldn't tell if I'm camouflaged or not. Perhaps the default player's sprite should stand out more.

I was a bit disappointed that the terrain you're standing on doesn't matter. I can camouflage as sand and be invisible to the guards while standing on the grass. Otherwise, it's a pretty good concept :D

Thank you for trying it out!

I think the camo system is a bit buggy due to the way it calculates how much the player stands out. It samples the average colors of the sprites mapped to certain points on the player then checks the contrast. The problem is that the enemy only sees really high contrast from a distance, which almost never happens since the color palette I used is fairly dark overall, so they only notice you if you get fairly close