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Hey, this game reminded me my own game idea in a way ahah. But you made it really effective and engaging with simple and intuitive mechanics. I can play that all day! 

The only thing that I didn't like was that once you reach the edge of the ground, your character immediately falls without being able to jump. Maybe you can use a timer that allows player to jump in the last moment? But overall, the starting menu was intriguing, each new level was engaging, and the game is satisfying to play

thanks for playing! 

I will be adding coyote time to my player in my next patch so that there will be a fraction of a second where you will be able to jump . Thanks for pointing it out!