I wanted to play more, but a few things made it really difficult for me, so here is my feedback after trying the game a couple of times :3
Things that were hard for me
• I couldn’t speed up or skip the dialogue, so replays take a lot of time
• Fullscreen doesn’t work for me
• The mouse sensitivity is extremely high, even a tiny touch sends the camera flying (I’m on a MacBook trackpad, so I can’t adjust it)
• The camera has no collision and clips through walls, so sometimes I could see outside the level
• It’s hard to understand the right moment to jump because I only see half of the character’s head
• I didn’t expect the loud audio jumpscares, they were much louder than the cutscene audio
What I liked
• The coin-flip mechanic is actually super fun, I didn’t expect it to be this satisfying — I really want to recreate something similar in my own project soon
• I really like the main idea and the fact that you made this in full 3D with an opening cutscene
• The style, the level and the whole vibe are very cool
• I can feel that there is a fun experience here, but my motion sickness + the sensitivity made it hard to continue
I will definitely try the game again after the jam ends, because I’m sure you will polish some of these things.
Wishing you the best, the idea is genuinely great — even though I couldn’t enjoy it fully, I can feel the potential :3