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I think overall this was a cool idea with a wonderful premise. The idea of using music as cues for movement is a great idea! It's the gameplay that needed some polish as there were collision issues with the vines so I couldn't walk past certain paths and the star didn't seem to be able to follow too well as it got stuck behind some vines too.  I think the background music helped to create the correct mood, but if only the star emitted more soothing tones with the same kind of vibe instead of this synth would make it more cohesive. I think with more time you could really turn this into a very comforting and soothing game :)

Okay thanks a lot, I used this synth becayse it reminded me a lot of a voice, while I was playing it it seamed to speak to me, I had this kind of sense, than I used this as an idea for the game plus the dialogues from the kid