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(+3)

That might be 0.99 for the assets and story. But gameplay mechanics, bugs and quality of life, this does not feel like a 0.99 with years of development.

Maybe I am used to games that count version in how much the story is done, so they do have robust qol and little mechanical bugs after a year, even if the version is only at 0.2.

(+3)

You're right. Although the version number changed, there are no bug fixes between versions and the language issues got worse. I still can't decrease the volume without making the game mute. I still can't play 100% in english. The softlock bug during beat'em' up combat still exists.

(1 edit)

Is it the softlock bug you're saying is the time when the dream mechanic don't have any touch controls?

(1 edit)

The softlock is when you get downed and you're supposed to get r*ped but never happens making impossible to leave the scene. You can leave if you're playing the beat'em'up video-game on your bed, but not if you're doing on raids. Dream mechanic is fine because even if the softlock happen (and it does sometimes) you'll leave the scene after a couple seconds.

Thanks, this game will be at it's peak if they would do something about it and i hope the devs fix the language bug beacause it automatically switches into different languages randomly.