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Thank you! Yeah honestly the fact that a gameplay session can last as long as they have seemed to is amazing considering almost no time to balance things at all haha. Lots of ideas for post jam tweaking and balancing! Thanks for the kind words, it was fun figuring out the style of the game while incorporating as many of the anniversary assets as we felt we could. Props to Rotary Interactive for the awesome terminal idea that he spent a good chunk of the jam coding and getting working!! Feels like it paid off for sure.