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(+2)

Sounds like a balancing issue btw. Oddly Smooth Stone at +1 DEX is already powerful, tripling that is crazy. But yeah if Burning Blood gave +3 DEX and black blood +6 I'd be rather annoyed if I didn't get the latter as a boss relic.

Anyway, Ero Dungeons was actually extremely close to DD, both with damage ranges, enemy movesets and HP ranges.

(+1)

Ero Dungeon felt different from DD thanks to curses and personal goals, at least the versions I played, I didn't play the final release yet. The focus was on collecting equipments, figuring out how to level characters qnd getting that blasted ring off, not just completing dungeons efficiently.