-My art skills have helped me design my projects in a way I am satisfied in showing in the form of games or pieces
-I think I need some more clarifying information about question 2
-Start small, practice on the software you want to learn and build up your skills from that
-Not all of my projects come to the limelight due to market fluctuations and trends, I wish I had prioritized the project in a different form
-So far my project "Lovin-Stein" is a passion project with no monetary incentive until the demo is fully out and I work on the rest of the game. I take maybe too many breaks
-My visual novel is all about the characters and the struggles they have to go thru in life and how to handle them.
-Inspirations from other visual novels like Sucker for Love and I wani hug that gator
-I'm here to create games for fun and maybe have a small fandom, I know for a fact that will keep me going.
Have a great day :)