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-My art skills have helped me design my projects in a way I am satisfied in showing in the form of games or pieces

-I think I need some more clarifying information about question 2

-Start small, practice on the software you want to learn and build up your skills from that

-Not all of my projects come to the limelight due to market fluctuations and trends, I wish I had prioritized the project in a different form

-So far my project "Lovin-Stein" is a passion project with no monetary incentive until the demo is fully out and I work on the rest of the game. I take maybe too many breaks

-My visual novel is all about the characters and the struggles they have to go thru in life and how to handle them.

-Inspirations from other visual novels like Sucker for Love and I wani hug that gator

-I'm here to create games for fun and maybe have a small fandom, I know for a fact that will keep me going.


Have a great day :)