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WOW you are very dedicated LMAO
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Yeah LMAO I just finished that and was about to come here to post a screenshot

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Hey, so don't know if this is the right place to say but figured I'd mention it. I booted up the game both this morning and just a half hour ago, and I didn't get any of the async stuff from other players, or even myself. Yesterday 2 friends of mine downloaded the game, and one managed to get the async but another didnt. Is there some sort of inconsistency with it?

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Thanks for letting me know! I just check the server and it didnt reject any connection, so the issue is on the client side.

I just uploaded a new version of the game that will show an error code if something goes wrong during syncing, if you can, please test it. Thanks!

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Just went ahead and downloaded+launched it, nothing synced in when I spawned in but no error message, but I got this one when trying to place an object: 

ERROR: Add Object/Message Error 403: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01

 

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that sucks, its possible that cloudflare thinks you are a bot. I made some changes on the server side so give it a try when you can

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Apologies for the late reply; just tried again, still getting the same error.

Also, my friend got the new build, they were getting the same error, but they were also every now and then getting an "ERROR: 0:" without them doing anything.

On top of this, the other friend who was able to load the sync is still able to do so, so it seems somewhat inconsistent.

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Ok, I updated the game again to add better error reporting so I can pinpoint this issue. tomorrow ill keep monitoring this. Thank you for the help!

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Gotcha, I'll go ahead and test and edit this comment with what I find!

Error message I got was:  "ERROR: Add: HTTP 403"

Error message(s) my friend got were: "ERROR: Fetch: Connection lost", "ERROR: Add: Connection lost" and "ERROR: Add: HTTP 403"

The Fetch: Connection lost error was on spawn and on occasion, my friend said. Oddly enough I'm not getting this error.

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I made several changes on the server side, turns out godot doesnt support ipv6, hopefully it should work now

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Apologies for another late reply; just now got the chance to boot up again, but I'm still not syncing and still getting the same error when making an object. Sorry this is causing so much trouble, at this point I think maybe Cloudflare blacklisted me for how much I built. (Doesn't explain my friend though, who is also still having the same issue as before)