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It only runs into those issues when we ran it through godot-boy. Works great otherwise on hardware and emulators.

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I’m getting pretty good frame-rate on at least one of your games. Did you use the version from this website? Did you compile it yourself, and if you did, did you use the --release flags? Do you mind sharing a ROM that has more immediate problems? I’d really like to figure out what is causing these kinds of issue for you in case it’s happening to other people or end-users. image.png

Hey Thanks for taking the time looking into this. What is release flags and where do I set it?

You shouldn’t need to do that if you’re using the template. But if you’re compiling it yourself you’ll need to read buildSystem.sh