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(4 edits) (+1)

Peak

Great boss design as always and cool presentation overall. Always love a good " rival " fight at the end lol.

I'm not sure if this is a bug or not, but I was able to hit the first boss while he was underground. Also the second boss while it was in the state where it was moving around.

I also thought the way dodging was done felt a little weird, but then I realised that it's something like how FURi does it's dodge. That said, I felt like maybe the amount of damage you do could've been increased a little. Felt a little too small at times

Either way, solid combat system and very solid game here

(+1)

Thanks a ton for playing and for the comment. The “attacking while the boss is underground” is definitely a bug, but I thought it was funny and didn’t have the tokens to fix it, so here it remains haha

The dodge is definitely a little unresponsive because it’s dodge on “release” rather than on press, bit of a limitation for sure. Thank you for the feedback on player damage as well!

Thank you for playing and for the feedback, I always appreciate hearing from you.