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Suddenly had this game on my mind again all week and sat down to play through both v0.8.1 and v0.6.3! I had a good time! To my surprise they work very well on Fedora 43 Linux using the GE-Proton-25 compatibility layer. I did some tweaking with Steam Input to play through on gamepad, but once I got all that going it was pretty straightforward and every bit as much fun as I remember.


I was surprised by 8.1 though, it had enemy designs that I'm absolutely sure I had never seen before! I'm not sure when that version dropped or how I missed it!


Thanks for making this and thanks for sharing it. I know I talked a lot of big hopes and promises in the past and I don't know if/when I'll ever get around to making any new fanstuff, but I would like to play around with the characters and setting more in the future someday.


Stay storng and best wishes!

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Thank you Ann! I'm glad the switch to an OpenGL-based rendering made for a simpler Linux emulation. As for v8, I started working on it last year and released the first playable version of it for SAGE2024. You can read more about how that came around on the website's devlog, but to cut a long story short, the architecture used for v6 and before was beyond salvaging and so in the end I rewrote the game's backend more or less entirely from scratch throughout that year.

Thank you for your kind words and sticking with me. I'm sorry that the game has been untouched since, my focus shifted over to my writing endeavors and painting studies. The next phase of this project is a visual overhaul (the current sprite files are also a big mess) and I don't quite think I am ready for that just yet.

Interesting, thanks for filling me in! Will check the devlog shortly.


Writing and painting hype! Looking forward to seeing what you do! Stay strong 💪