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Although I’m new to the platform, I can say that finishing my game in four months —with a move in between— took a huge amount of time. I had a band a few years ago, and not generating significant income doesn’t mean it’s just a hobby. Personally, I approach it as if it were my job. Some days, after working full-time in administration, I sit down to develop for the same number of hours… sometimes more, sometimes less. A lot of that time I spend watching tutorials, reading official documentation… It’s practically as if someone were paying me. Yesterday, just hours after publishing my first game, I picked up another 3D project I had left behind due to lack of skills. So no — developing video games isn’t a hobby. If anything, it’s an activity or a job with passive income potential

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gamedev is passion, love, creativity and.....PAIN :D but yeah since the very first f2p game entered the stage, the possibility to earn some money is ceasing more and more.....ive only owned like 50 dollar by single purchases of my 7 released games, most money came from my participation or hosting of communiety bundles..... which is like the trippled amount. so sicne 2023 i made like not even 200 dollar i think :O well i totally understand that people work hard for their money, but so do we game-devs, and just becasue noone is blasting money in our asses /AAA-Publishers anyone? :D and making really all by myself which also includes a lot of time  not even working on games, but rather doing promo :D --> posting on all platforms and constantly trying to pull over more folllowers :D