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Gaboose Caboose's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #4 | 4.143 | 4.143 |
| Overall | #9 | 3.400 | 3.400 |
| Gameplay | #11 | 3.114 | 3.114 |
| Theme | #25 | 2.371 | 2.371 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot (The best one)
Language
GDScript (not the best one)
Tools
Adobe Animate, Photoshop, Blender, Asperity
3rd Party Assets
Gunshot sfx, slash sfx (both under Creative Commons 0)
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Comments
I enjoy committing homicide on the local wizard population very much.
Beat this (this isn't even a good run):

Next Milestone: 70
Lets see if I'll get to 100
DESTROYED. I've perfected my technique
BOOM
HEAAAAAAA
Waxm. Can I study your movement controller script. This is just what I've been looking for!
456
Sadly, this run I actually took the healing gun. Not a pacifist run :(
The art is so cool!!!
LOVE the visuals!!
Game is fun, though I was at a disadvantage playing with trackpad. Art is good, death is hilarious! Kind of hard to see the wizard spells against the sun glare, but other than that, I liked it!
I really liked this one! The art is great and I love that it has sound effects and music. Gameplay is solid and I hope you will develop this game further cause I would totally play it! One suggestion: make killing enemies heal you so you have incentive to kill them instead of just running away.
The presentation is really fun, but I'll second what Magi said: Taking the time to kill enemies really impedes flow. It would be great to see you double-down on the movement, since that aspect of the game feels really good.
This game is awesome! I got to 110, and I noticed that most of the time it's easier to run around the enemies rather than kill them; maybe you could add weak points? it was crazy fun running across and shooting everyone I saw once, even if they didn't die. Great game!