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its activated with one of the masks on the shader, ill see if i can replicate it and fix

so i think i know what happened, you are going to have to make a new project and not override old, basically what is happening is the shader is registering an old alpha texture in place from a previous version when it is empty now

(+1)

Did as you instructed and downloaded the latest version and it works flawlessly now. Thank you very much!