I've just loaded up the most recent version (1.2.0) into Unity and I'm having this weird issue where the male version has parts of their body being rendered as transparent or culled out. Any idea what this is and how to fix it? I have all the correct packages installed using the latest version of the VCC, though I did import this latest version over an older version, if that makes any difference.
so i think i know what happened, you are going to have to make a new project and not override old, basically what is happening is the shader is registering an old alpha texture in place from a previous version when it is empty now