I played with kbm since I was too lazy to plug the controller. it works, kinda.
I got filtered at the loop because I couldn't find the dive button. I also got filtered at the platform with 4 enemies since it's real hard to find openings. I accidentally drank one of the tutorial dudes and felt bad about that, but it also made me smile. really great feature.
I like it, it's pretty comfy and cool. I don't mind the level design, it's more like a showcase for abilities I suppose. works well enough. I like the vfx and enemy designs but the ground and rocks textures need something to fit the style of the shark.. dunno. it feels mismatching. Looking at spyro it looks like the level textures have less detail and contrast more with the player color theme.
Maybe the shark should be cuter, like spyro? the growl sounds threatening. and he's a skeleton.. so maybe it's a different feel. overall I like it.