thank you very much for playing! the level design is indeed more of a showcase than a level although it could have some more undead-burgian shortcuts like the yellow guys' level. suck to hear about that loop, for some reason i can't get him to swim down on keyboard. it will be fixed next dd i'm sure of it.
you are right about the level-aesthetics being lacking. at the moment everything is made of test_platform_02.fbx and will look like that for at least the next 2 demo days where i will add the next 2 scrimblo's with their respective demo/test levels. after that will be polish.
about the scrimblo design. the shark is kinda meant to be a bit creepy to be more distinct from the others. next dd will be the debut of the cute one. (that red guy in the hub area)