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I've often considered making a roguelike game but thought 3-hours just wasn't enough. You've managed it though! It was quite annoying that there was no way of avoiding or defeating the ghosts, but the game is still winnable even when you get caught by all of them, so it's all good.

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Thanks! I could have tightened up the ghost interactions and behaviour for sure. This was my first crack at a roguelike and it was a lot of fun to put together in this short time!